TikTok Ventriloquist

I modeled, textured, and rigged the character using Maya, Zbrush, and Substance Painter based on the given 2D concept. I set up the fur shader and dynamic movements in the Internal Effect House engine. A closed mouth GAN was applied to keep the user’s mouth closed while mouth detection drives the ventriloquist mouth joint to open. Tapping trigger is added to give users an option to switching the closed mouth on/off.

In engine render

2D Concept

In App Demo

Users Reaction

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